FEditorCategoryUtils::IsCategoryHiddenFromClass

Checks to see if the specified category is hidden from the supplied class.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorCategoryUtils.h

Include

#include "EditorCategoryUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorCategoryUtils.cpp

Syntax

namespace FEditorCategoryUtils
{
    bool FEditorCategoryUtils::IsCategoryHiddenFromClass
    (
        const UStruct * Class,
        const FString & Category
    )
}

Remarks

Checks to see if the specified category is hidden from the supplied class.

Returns

True if the category is hidden, false if not.

Parameters

Parameter

Description

Class

The class you want to query.

Category

A category path that you want to check.

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback