FEditorCategoryUtils::RegisterCategoryKey

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorCategoryUtils.h

Include

#include "EditorCategoryUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorCategoryUtils.cpp

Syntax

namespace FEditorCategoryUtils
{
    void FEditorCategoryUtils::RegisterCategoryKey
    (
        const FString & Key,
        const FText & Category,
        const FString & DocLink,
        const FString & DocExcerpt
    )
}

Parameters

Parameter

Description

Key

A string key that people will use in metadata to reflect this category mapping.

Category

The qualified category path that you want the key expanded to.

DocLink

Path to the document page that contains the excerpt for this category

DocExcerpt

Name of the excerpt within the document page for this category

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