FEditorViewportLayout

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Inheritance Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorViewportLayout.h

Include

#include "EditorViewportLayout.h"

Syntax

class FEditorViewportLayout

Variables

Name Description

Protected variable

TMap < FName , TS ...

 

Viewports

List of all of the viewports in this layout, keyed on their config key

Destructors

Name Description

Public function Virtual

~FEditorViewportLayout()

Virtual destruction

Functions

Name Description

Public function Const

const FName ...

 

GetLayoutTypeName()

Public function Const

const TMap < ...

 

GetViewports()

Public function Virtual Const

void

 

SaveLayoutString

(
    const FString & LayoutString
)

Saves viewport layout information between editor sessions

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