FEditorViewportLayoutThreePanes

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorViewportLayoutThreePanes.h

Include

#include "EditorViewportLayoutThreePanes.h"

Syntax

class FEditorViewportLayoutThreePanes : public FAssetEditorViewportLayout

Variables

Name Description

Protected variable

TSharedPtr < cla...

 

PrimarySplitterWidget

The splitter widgets

Protected variable

TSharedPtr < cla...

 

SecondarySplitterWidget

Functions

Name Description

Protected function

TSharedRef < ...

 

MakeThreePanelWidget

(
    TMap < FName , TSharedPtr < IEditorVie ...,
    const TSharedRef < SWidget >& Viewp...,
    const TSharedRef < SWidget >& Viewp...,
    const TSharedRef < SWidget >& Viewp...,
    float PrimarySplitterPercentage,
    float SecondarySplitterPercentage
)

Overridden from FAssetEditorViewportLayout

Name Description

Protected function Virtual

TSharedRef < ...

 

MakeViewportLayout

(
    TFunction < TSharedRef < SEditorViewp ...,
    const FString & LayoutString
)

Creates the viewports and splitter for the two panes vertical layout

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback