Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/SkelImport.h |
Include |
#include "SkelImport.h" |
struct FExistingMeshLodSectionData
Name | Description | ||
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bCastShadow |
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bDisabled |
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bRecomputeTangents |
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GenerateUpTo |
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ImportedMaterialSlotName |
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ESkinVertexColo ... |
RecomputeTangentsVertexMaskChannel |
Name | Description | |
---|---|---|
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FExistingMeshLodSectionData |