FGridWidget

Windows
MacOS
Linux

Inheritance Hierarchy

FGCObject

FGridWidget

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorComponents.h

Include

#include "EditorComponents.h"

Syntax

class FGridWidget : public FGCObject

Constructors

Name Description

Public function

FGridWidget()

Functions

Name Description

Public function

void

 

DrawNewGrid

(
    const FSceneView* View,
    FPrimitiveDrawInterface* PDI
)

Overridden from FGCObject

Name Description

Public function Virtual

void

 

AddReferencedObjects

(
    FReferenceCollector& Collector
)

FGCObject interface: Serializes the widget reference so they dont get garbage collected.

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