FLevelEditorViewportClient::FindViewComponentForActor

Find a view component to use for the specified actor.

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h

Include

#include "LevelEditorViewport.h"

Source

/Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp

Syntax

static UActorComponent * FindViewComponentForActor
(
    AActor const * Actor
)

Remarks

Find a view component to use for the specified actor. Prioritizes selected components first, followed by camera components (then falls through to the first component that implements GetEditorPreviewInfo)

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