FLevelEditorViewportClient::GetSpriteCategoryVisibility

Returns whether the provided unlocalized sprite category is visible in the viewport or not

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h

Include

#include "LevelEditorViewport.h"

Source

/Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp

Syntax

bool GetSpriteCategoryVisibility
(
    const FName & InSpriteCategory
) const

Remarks

Returns whether the provided unlocalized sprite category is visible in the viewport or not

Returns

true if the specified category is visible in the viewport; false if it is not

Parameters

Parameter

Description

InSpriteCategory

Sprite category to get the index of

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback