FLevelEditorViewportClient::OverrideHighResScreenshotCaptureRegion

Allow viewport client to override the current capture region

Windows
MacOS
Linux

Override Hierarchy

FViewportClient::OverrideHighResScreenshotCaptureRegion()

FLevelEditorViewportClient::OverrideHighResScreenshotCaptureRegion()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h

Include

#include "LevelEditorViewport.h"

Source

/Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp

Syntax

virtual bool OverrideHighResScreenshotCaptureRegion
(
    FIntRect & OutCaptureRegion
)

Remarks

Allow viewport client to override the current capture region

Returns

true if capture region has been overridden, false otherwise

Parameters

Parameter

Description

OutCaptureRegion

Ref to rectangle where we will write the overridden region

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