FLevelEditorViewportClient::ProcessClick

Called when the user clicks in the viewport

Windows
MacOS
Linux

Override Hierarchy

FEditorViewportClient::ProcessClick()

FLevelEditorViewportClient::ProcessClick()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h

Include

#include "LevelEditorViewport.h"

Source

/Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp

Syntax

virtual void ProcessClick
(
    FSceneView & View,
    HHitProxy * HitProxy,
    FKey Key,
    EInputEvent Event,
    uint32 HitX,
    uint32 HitY
)

Remarks

Called when the user clicks in the viewport

Parameters

Parameter

Description

View

The view of the scene in the viewport

HitProxy

Any hit proxy that was clicked

Key

The key that caused the click event

Event

State of the pressed key

HitX

The X location of the mouse

HitY

The Y location of the mouse

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