FLevelEditorViewportClient::SetSpriteCategoryVisibility

Sets the visibility of the category specified by the provided index to the provided value

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Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h

Include

#include "LevelEditorViewport.h"

Source

/Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp

Syntax

void SetSpriteCategoryVisibility
(
    int32 Index,
    bool bVisible
)

Remarks

Sets the visibility of the category specified by the provided index to the provided value

Parameters

Parameter

Description

Index

Index of the sprite category to set the visibility of

bVisible

true if the category should be made visible, false if it should be hidden

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