FThumbnailPreviewScene::GetView

Allocates then adds an [FSceneView](API\Runtime\Engine\FSceneView) to the ViewFamily.

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/ThumbnailHelpers.h

Include

#include "ThumbnailHelpers.h"

Source

/Engine/Source/Editor/UnrealEd/Private/ThumbnailHelpers.cpp

Syntax

void GetView
(
    FSceneViewFamily * ViewFamily,
    int32 X,
    int32 Y,
    uint32 SizeX,
    uint32 SizeY
) const

Remarks

Allocates then adds an FSceneView to the ViewFamily.

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