FViewportTabContent

Represents the content in a viewport tab in an editor.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/ViewportTabContent.h

Include

#include "ViewportTabContent.h"

Syntax

class FViewportTabContent : public TSharedFromThis< FViewportTabContent >

Remarks

Represents the content in a viewport tab in an editor. Each SDockTab holding viewports in an editor contains and owns one of these.

Variables

Name Description

Protected variable

TSharedPtr< class FAssetViewportLayout >

 

ActiveViewportLayout

Current layout

Protected variable

FString

 

LayoutString

Protected variable

TWeakPtr< class SDockTab >

 

ParentTab

Protected variable

TOptional< FName >

 

PreviouslyFocusedViewport

Functions

Name Description

Public function Const

bool

 

BelongsToTab

(
    TSharedRef< class SDockTab > InParentTab
)

Public function Const

const FString &

 

GetLayoutString()

Public function Const

bool

 

IsVisible()

Returns whether the tab is currently shown

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback