HLevelSocketProxy

A hit proxy class for sockets in the main editor viewports.

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Inheritance Hierarchy

FRefCountedObject

HHitProxy

HLevelSocketProxy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/LevelViewportClickHandlers.h

Include

#include "LevelViewportClickHandlers.h"

Syntax

struct HLevelSocketProxy : public HHitProxy

Remarks

A hit proxy class for sockets in the main editor viewports.

Variables

Name Description

Public variable

AActor *

 

Actor

Public variable

USceneComponent ...

 

SceneComponent

Public variable

FName

 

SocketName

Constructors

Name Description

Public function

HLevelSocketProxy

(
    AActor * InActor,
    USceneComponent * InSceneCompon...,
    FName InSocketName
)

Functions

Name Description

Public function Virtual Const

HHitProxyTyp ...

 

GetType()

Public function Static

HHitProxyTyp ...

 

StaticGetType()

Overridden from HHitProxy

Name Description

Public function Virtual

void

 

AddReferencedObjects

(
    FReferenceCollector & Collector
)

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