ObjectTools::GenerateFactoryFileExtensions

Populates two strings with all of the file types and extensions the provided factory supports.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/ObjectTools.h

Include

#include "ObjectTools.h"

Syntax

namespace ObjectTools
{
    void ObjectTools::GenerateFactoryFileExtensions
    (
        const UFactory * InFactory,
        FString & out_Filetypes,
        FString & out_Extensions,
        TMultiMap< uint32, UFactory * > & out_FilterIndexToFactory
    )
}

Remarks

Populates two strings with all of the file types and extensions the provided factory supports.

Parameters

Parameter

Description

InFactory

Factory whose supported file types and extensions should be retrieved

out_Filetypes

File types supported by the provided factory, concatenated into a string

out_Extensions

Extensions supported by the provided factory, concatenated into a string

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