SMiniCurveEditor

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/MiniCurveEditor.h

Include

#include "MiniCurveEditor.h"

Syntax

class SMiniCurveEditor :
    public SCompoundWidget,
    public IAssetEditorInstance

Variables

Name Description

Protected variable

TWeakPtr< SWind...

 

WidgetWindow

Destructors

Name Description

Public function Virtual

~SMiniCurveEditor()

Functions

Name Description

Public function

void

 

Construct

(
    const FArguments& InArgs
)

Overridden from IAssetEditorInstance

Name Description

Public function Virtual

bool

 

CloseWindow()

Public function Virtual

void

 

FocusWindow

(
    UObject* ObjectToFocusOn
)

Public function Virtual

TSharedPtr< ...

 

GetAssociatedTabManager()

Public function Virtual Const

FName

 

GetEditorName()

Public function Virtual

double

 

GetLastActivationTime()

Public function Virtual

void

 

InvokeTab

(
    const FTabId& TabId
)

Public function Virtual Const

bool

 

IsPrimaryEditor()

Public function Virtual

void

 

RemoveEditingAsset

(
    UObject* Asset
)

Classes

Name

Description

Public struct

FArguments

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