SetPlayInEditorWorld

Sets GWorld to the passed in PlayWorld and sets a global flag indicating that we are playing in the Editor.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Editor.h

Include

#include "Editor.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Editor.cpp

Syntax

UWorld * SetPlayInEditorWorld
(
    UWorld * PlayInEditorWorld
)

Remarks

Sets GWorld to the passed in PlayWorld and sets a global flag indicating that we are playing in the Editor.

Returns

the original GWorld

Parameters

Parameter

Description

PlayInEditorWorld

PlayWorld

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