Subsystems

Windows
MacOS
Linux

Classes

Name

Description

Public struct

FPanelExtensionFactory

Public class

IAssetEditorInstance

This class keeps track of a currently open asset editor; allowing it to be brought into focus, closed, etc..., without concern for how the editor was implemented.

Public class

IImportSubsystemTask

Interface for tasks that need delayed execution

Public class

SExtensionPanel

Public class

UAssetEditorSubsystem

UAssetEditorSubsystem

Public class

UBrushEditingSubsystem

Public class

UEditorSubsystemBlueprintLibrary

Public class

UImportSubsystem

UImportSubsystem Subsystem for importing assets in the editor, Contains utility functions and callbacks for hooking into importing.

Public class

UPanelExtensionSubsystem

UPanelExtensionSubsystem Subsystem for creating extensible panels in the Editor

Enums

Name

Description

Public enum

EAssetEditorCloseReason

The way that editors were requested to close

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