UActorGroupingUtils::RemoveSelectedFromGroup

Removes any groups or actors in the current selection from their immediate parent.

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/ActorGroupingUtils.h

Include

#include "ActorGroupingUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/ActorGroupingUtils.cpp

Syntax

virtual void RemoveSelectedFromGroup()

Remarks

Removes any groups or actors in the current selection from their immediate parent. If all actors/subgroups are removed, the parent group will be destroyed.

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