UAxisGizmoHandleGroup

Base class for gizmo handles on axis

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Inheritance Hierarchy

References

Module

ViewportInteraction

Header

/Engine/Source/Editor/ViewportInteraction/Public/VIGizmoHandle.h

Include

#include "VIGizmoHandle.h"

Syntax

class UAxisGizmoHandleGroup : public UGizmoHandleGroup

Remarks

Base class for gizmo handles on axis

Functions

Name Description

Protected function

void

 

CreateHandles

(
    UStaticMesh* HandleMesh,
    const FString& HandleComponentName
)

Creates mesh for every axis

Protected function

void

 

UpdateHandlesRelativeTransformOnAxis

(
    const FTransform& HandleToCenter,
    const float AnimationAlpha,
    const float GizmoScale,
    const float GizmoHoverScale,
    const FVector& ViewLocation,
    UActorComponent* DraggingHandl...,
    const TArray< UActorComponent*...
)

Calculates the transforms of meshes of this handlegroup

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