FDestructibleParameters

Parameters that apply to a destructible actor.

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MacOS
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References

Module

ApexDestruction

Header

/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleMesh.h

Include

#include "DestructibleMesh.h"

Syntax

USTRUCT()
struct FDestructibleParameters

Remarks

Parameters that apply to a destructible actor.

Variables

Name Description

Public variable

FDestructibleAdvancedParameters

 

AdvancedParameters

Parameters that are less-often used. See DestructibleAdvancedParameters.

Public variable

FDestructibleDamageParameters

 

DamageParameters

Parameters that pertain to chunk damage. See DestructibleDamageParameters.

Public variable

FDestructibleDebrisParameters

 

DebrisParameters

Parameters that pertain to chunk debris-level settings. See DestructibleDebrisParameters.

Public variable UProperty Category, EditAnywhere editfixedsize

TArray< struct FDestructibleDepthParameters >

 

DepthParameters

Parameters that apply to every chunk at a given level.

Public variable UProperty Category, EditAnywhere editfixedsize

FDestructibleParametersFlag

 

Flags

A collection of flags defined in DestructibleParametersFlag.

Public variable

FDestructibleSpecialHierarchyDepths

 

SpecialHierarchyDepths

Special hierarchy depths for various behaviors.

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