UControlRigGraph

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Inheritance Hierarchy

References

Module

ControlRigDeveloper

Header

/Engine/Plugins/Experimental/ControlRig/Source/ControlRigDeveloper/Public/Graph/ControlRigGraph.h

Include

#include "Graph/ControlRigGraph.h"

Syntax

UCLASS()
class UControlRigGraph : public UEdGraph

Variables

Name Description

Public variable

bool

 

bIsTemporaryGraphForCopyPaste

Public variable

FDelegateHandle

 

BlueprintOnCompiledHandle

Public variable

bool

 

bSuspendModelNotifications

Constructors

Name Description

Public function

UControlRigGraph()

Functions

Name Description

Public function

void

 

CacheBoneNameList

(
    const FRigHierarchy& Hierarchy
)

Public function

UEdGraphNode...

 

FindNodeFromPropertyName

(
    const FName& InPropertyName
)

Public function Const

const TArray...

 

GetBoneNameList()

Public function

const UContr...

 

GetControlRigGraphSchema()

Get the skeleton graph schema

Public function

void

 

Initialize

(
    UControlRigBlueprint* InBluepr...
)

Set up this graph

Public function

void

 

OnBlueprintCompiledPostLoad

(
    UBlueprint*
)

Overridden from UObject

Name Description

Public function Virtual

void

 

PostLoad()

Do any object-specific cleanup required immediately after loading an object.

Public function Virtual

void

 

Serialize

(
    FArchive& Ar
)

Customize blueprint changes based on backwards compatibility

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