UDataprepSelectionTransform::OnExecution

This function is called when the transform is executed.

Windows
MacOS
Linux

References

Module

DataprepCore

Header

/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Public/SelectionSystem/DataprepSelectionTransform.h

Include

#include "SelectionSystem/DataprepSelectionTransform.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintNativeEvent)
void OnExecution
(
    const TArray < UObject * > & InObjects,
    TArray < UObject * > & OutObjects
)

Remarks

This function is called when the transform is executed. If your defining your transform in Blueprint or Python this is the function to override.

Parameters

Parameter

Description

InObjects

Input objects the transform will operate on

OutObjects

Resulting objects after the transform was executed

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback