UGoogleARCoreFaceMeshComponent::UpdateMesh

Updates the face mesh vertices.

Windows
MacOS
Linux

References

Module

GoogleARCoreBase

Header

/Engine/Plugins/Runtime/AR/Google/GoogleARCore/Source/GoogleARCoreBase/Public/GoogleARCoreFaceMeshComponent.h

Include

#include "GoogleARCoreFaceMeshComponent.h"

Source

/Engine/Plugins/Runtime/AR/Google/GoogleARCore/Source/GoogleARCoreBase/Private/GoogleARCoreFaceMeshComponent.cpp

Syntax

UFUNCTION (BlueprintCallable, Category="Components|ARFaceMesh",
          Meta=(DisplayName="Update Mesh Section FColor"))
void UpdateMesh
(
    const TArray < FVector > & Vertices
)

Remarks

Updates the face mesh vertices. The topology and UVs do not change post creation so only vertices are updated

Parameters

Parameter

Description

Vertices

Vertex buffer of all vertex positions to use for this mesh section.

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback