FBrushEffectTerracing

Windows
MacOS
Linux

References

Module

Landmass

Header

/Engine/Plugins/Experimental/Landmass/Source/Runtime/Public/BrushEffectsList.h

Include

#include "BrushEffectsList.h"

Syntax

USTRUCT(BlueprintType)
struct FBrushEffectTerracing

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

MaskLength

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

MaskStartOffset

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

TerraceAlpha

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

TerraceSmoothness

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

TerraceSpacing

Constructors

Name Description

Public function

FBrushEffectTerracing()

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback