MagicLeapTablet

Windows
MacOS
Linux

Classes

Name

Description

Public struct UStruct BlueprintType

FMagicLeapInputTabletDeviceState

Public class

FMagicLeapTabletOnButtonDownDelegate

Delegate used to signal a button press from a connected tablet.

Public class

FMagicLeapTabletOnButtonDownDelegateMulti

Public class

FMagicLeapTabletOnButtonUpDelegate

Delegate used to signal a button release from a connected tablet.

Public class

FMagicLeapTabletOnButtonUpDelegateMulti

Public class

FMagicLeapTabletOnConnectedDelegate

Delegate used to signal when a tablet device has connected to the application.

Public class

FMagicLeapTabletOnConnectedDelegateMulti

Public class

FMagicLeapTabletOnDisconnectedDelegate

Delegate used to signal when a tablet device has disconnected from the application.

Public class

FMagicLeapTabletOnDisconnectedDelegateMulti

Public class

FMagicLeapTabletOnPenTouchDelegate

Delegate used to signal the pen touch state of a connected tablet.

Public class

FMagicLeapTabletOnPenTouchDelegateMulti

Public class

FMagicLeapTabletOnRingTouchDelegate

Delegate used to signal the ring touch state of a connected tablet.

Public class

FMagicLeapTabletOnRingTouchDelegateMulti

Public class

IMagicLeapTabletPlugin

The public interface to this module.

Public class UClass Blueprintable, BlueprintType ClassGroup, Meta editinlinenew

UMagicLeapTabletComponent

Component that provides access to the Tablet API functionality.

Public class UClass ClassGroup

UMagicLeapTabletFunctionLibrary

Enums

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback