Drawing

Windows
MacOS
Linux

Classes

Name

Description

Public struct

FRenderablePoint

Public class UClass

UPointSetComponent

UPointSetComponent is a Component that draws a set of points, as small squares.

Public class UClass Transient

UPolyEditPreviewMesh

UPolyEditPreviewMesh is a variant of UPreviewMesh intended for use as a 'live preview' of a mesh creation/editing operation.

Functions

Name Description

Public function

void

 

MeshDebugDraw::DrawNormals

(
    const FDynamicMeshNormalOverlay ...,
    float Length,
    FColor Color,
    float Thickness,
    bool bScreenSpace,
    FPrimitiveDrawInterface * PDI,
    const FTransform & Transform
)

Draw normals of mesh overlay as lines

Public function

void

 

MeshDebugDraw::DrawSimpleGrid

(
    const FFrame3f & LocalFrame,
    int GridLines,
    float GridLineSpacing,
    float LineWidth,
    FColor Color,
    bool bDepthTested,
    FPrimitiveDrawInterface * PDI,
    const FTransform & Transform
)

Draw a basic 2D grid with a number of lines at given spacing

Public function

void

 

MeshDebugDraw::DrawTriCentroids

(
    const FDynamicMesh3 * Mesh,
    const TArray < int >& Indices,
    float PointSize,
    FColor Color,
    FPrimitiveDrawInterface * PDI,
    const FTransform & Transform
)

Draw mesh triangle centroids as points

Public function

void

 

MeshDebugDraw::DrawVertices

(
    const FDynamicMesh3 * Mesh,
    const TArray < int >& Indices,
    float PointSize,
    FColor Color,
    FPrimitiveDrawInterface * PDI,
    const FTransform & Transform
)

Draw vertices of mesh as points

Public function

void

 

MeshDebugDraw::DrawVertices

(
    const FDynamicMesh3 * Mesh,
    const TSet < int >& Indices,
    float PointSize,
    FColor Color,
    FPrimitiveDrawInterface * PDI,
    const FTransform & Transform
)

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