MotoSynth

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Classes

Name

Description

Public struct

FGrainInitParams

Public struct UStruct

FGrainTableEntry

Public class

FMotoSynthAssetManager

Public class

FMotoSynthEngine

Class for granulating an engine.

Public class

FMotoSynthEnginePreviewer

FMotoSynthEnginePreviewer Class used to render the moto synth audio in the content browser.

Public class

FMotoSynthGrainRuntime

Public class

FMotoSynthModule

Public struct UStruct BlueprintType

FMotoSynthRuntimeSettings

Public class

FRPMEstimationPreviewTone

Class for playing a match tone for estimating RPMs.

Public class

IMotoSynthEngine

Public class UClass ClassGroup, Meta

UMotoSynthPreset

Asset used to store moto synth preset data.

Public class UClass

UMotoSynthSource

UMotoSynthSource UAsset used to represent Imported MotoSynth Sources

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