UNiagaraComponent::SetUserParametersToDefaultValues

Removes all local overrides and replaces them with the values from the source System - note: this also removes the editor overrides from the component as it is used by the pooling mechanism to prevent values leaking between different instances.

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraComponent.h

Include

#include "NiagaraComponent.h"

Source

/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraComponent.cpp

Syntax

void SetUserParametersToDefaultValues()

Remarks

Removes all local overrides and replaces them with the values from the source System - note: this also removes the editor overrides from the component as it is used by the pooling mechanism to prevent values leaking between different instances.

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback