UPointCloudComponent::SetPointCloudWithColors

Updates the point cloud data with the new set of points and colors

Windows
MacOS
Linux

References

Module

PointCloud

Header

/Engine/Plugins/Experimental/AR/PointCloud/Source/PointCloud/Public/PointCloudComponent.h

Include

#include "PointCloudComponent.h"

Source

/Engine/Plugins/Experimental/AR/PointCloud/Source/PointCloud/Private/PointCloudComponent.cpp

Syntax

UFUNCTION (BlueprintCallable, Category="Point Cloud")
void SetPointCloudWithColors
(
    const TArray < FVector > & Points,
    const TArray < FColor > & Colors
)

Remarks

Updates the point cloud data with the new set of points and colors

Parameters

Parameter

Description

Points

the new set of points to use

Colors

the new set of colors to use, must match points size

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback