FMovieSceneParticleTrackRecorderFactory::CanRecordObject

Check whether an object can be recorded by this section recorder.

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Override Hierarchy

IMovieSceneTrackRecorderFactory::CanRecordObject()

FMovieSceneParticleTrackRecorderFactory::CanRecordObject()

References

Module

TakeTrackRecorders

Header

/Engine/Plugins/VirtualProduction/Takes/Source/TakeTrackRecorders/Public/TrackRecorders/MovieSceneParticleTrackRecorder.h

Include

#include "TrackRecorders/MovieSceneParticleTrackRecorder.h"

Source

/Engine/Plugins/VirtualProduction/Takes/Source/TakeTrackRecorders/Private/MovieSceneParticleTrackRecorder.cpp

Syntax

virtual bool CanRecordObject
(
    class UObject * InObjectToRecord
) const

Remarks

Check whether an object can be recorded by this section recorder. If so then the actor recorder will call CreateTrackRecorder() to acquire a new instance to use in recording. This should only be implemented for recorders that record something about the Object that isn't tracked via a specific property. It is unlikely (but possible) that a factory should return true for both CanRecordObject and CanRecordProperty.

Returns

true if the object can be recorded by this recorder

Parameters

Parameter

Description

InObjectToRecord

The object to check.

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