TEXT3UText3DCharacterTransform

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Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UActorComponent

TEXT3UText3DCharacterTransform

References

Module

Text3D

Header

/Engine/Plugins/Experimental/Text3D/Source/Text3D/Public/Text3DCharacterTransform.h

Include

#include "Text3DCharacterTransform.h"

Syntax

UCLASS (ClassGroup=(Text3D), HideCategories=(Collision, Tags, Activation, Cooking),
       Meta=(BlueprintSpawnableComponent))
class TEXT3UText3DCharacterTransform : public UActorComponent

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite blueprintsetter

bool

 

bLocationEnabled

Public variable UProperty Category, EditAnywhere BlueprintReadWrite blueprintsetter

bool

 

bRotateEnabled

Public variable UProperty Category, EditAnywhere BlueprintReadWrite blueprintsetter

bool

 

bScaleEnabled

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite blueprintsetter

FVector

 

LocationDistance

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite blueprintsetter

EText3DCharacte ...

 

LocationOrder

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite blueprintsetter

float

 

LocationProgress

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite blueprintsetter

float

 

LocationRange

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite blueprintsetter

FRotator

 

RotateBegin

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite blueprintsetter

FRotator

 

RotateEnd

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite blueprintsetter

EText3DCharacte ...

 

RotateOrder

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite blueprintsetter

float

 

RotateProgress

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite blueprintsetter

float

 

RotateRange

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite blueprintsetter

FVector

 

ScaleBegin

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite blueprintsetter

FVector

 

ScaleEnd

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite blueprintsetter

EText3DCharacte ...

 

ScaleOrder

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite blueprintsetter

float

 

ScaleProgress

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite blueprintsetter

float

 

ScaleRange

Functions

Name Description

Public function UFunction BlueprintCallable, Category

void

 

SetLocationDistance

(
    FVector Distance
)

Public function UFunction BlueprintCallable, Category

void

 

SetLocationEnabled

(
    bool bEnabled
)

Public function UFunction BlueprintCallable, Category

void

 

SetLocationOrder

(
    EText3DCharacterEffectOrder Order
)

Public function UFunction BlueprintCallable, Category

void

 

SetLocationProgress

(
    float Progress
)

Public function UFunction BlueprintCallable, Category

void

 

SetLocationRange

(
    float Range
)

Public function UFunction BlueprintCallable, Category

void

 

SetRotateBegin

(
    FRotator Value
)

Public function UFunction BlueprintCallable, Category

void

 

SetRotateEnabled

(
    bool bEnabled
)

Public function UFunction BlueprintCallable, Category

void

 

SetRotateEnd

(
    FRotator Value
)

Public function UFunction BlueprintCallable, Category

void

 

SetRotateOrder

(
    EText3DCharacterEffectOrder Order
)

Public function UFunction BlueprintCallable, Category

void

 

SetRotateProgress

(
    float Progress
)

Public function UFunction BlueprintCallable, Category

void

 

SetRotateRange

(
    float Range
)

Public function UFunction BlueprintCallable, Category

void

 

SetScaleBegin

(
    FVector Value
)

Public function UFunction BlueprintCallable, Category

void

 

SetScaleEnabled

(
    bool bEnabled
)

Public function UFunction BlueprintCallable, Category

void

 

SetScaleEnd

(
    FVector Value
)

Public function UFunction BlueprintCallable, Category

void

 

SetScaleOrder

(
    EText3DCharacterEffectOrder Order
)

Public function UFunction BlueprintCallable, Category

void

 

SetScaleProgress

(
    float Progress
)

Public function UFunction BlueprintCallable, Category

void

 

SetScaleRange

(
    float Range
)

Public function

 

UText3DCharacterTransform()

Overridden from UActorComponent

Name Description

Public function Virtual

void

 

OnRegister()

Called when a component is registered, after Scene is set, but before CreateRenderState_Concurrent or OnCreatePhysicsState are called.

Public function Virtual

void

 

OnUnregister()

Called when a component is unregistered.

Overridden from UObject

Name Description

Public function Virtual

void

 

PostEditChangeProperty

(
    FPropertyChangedEvent & PropertyCha...
)

Called when a property on this object has been modified externally

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