| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/WebSocketNetworking/Source/WebSocketNetworking/Public/WebSocketConnection.h |
Include |
#include "WebSocketConnection.h" |
UCLASS(Transient, Config=Engine)
class UWebSocketConnection : public UNetConnection
Name | Description | ||
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bool |
bChallengeHandshake |
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|
WebSocket |
Name | Description | |
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UWebSocketConnection ( |
Name | Description | ||
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INetworkingW... |
GetWebSocket() |
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void |
SetWebSocket ( |
Name | Description | ||
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|
void |
InitBase ( |
Initialize common settings for this connection instance |
|
void |
InitLocalConnection ( |
Initialize this connection instance to a remote source |
|
void |
InitRemoteConnection ( |
Initialize this connection instance from a remote source |
|
LowLevelDescribe() |
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|
LowLevelGetRemoteAddress ( |
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void |
LowLevelSend ( |
Sends a byte stream to the remote endpoint using the underlying socket |
|
void |
ReceivedRawPacket ( |
Allows the connection to process the raw data that was received |
|
void |
Tick ( |
Poll the connection. If it is timed out, close it. |
Name | Description | ||
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void |
FinishDestroy() |
Called to finish destroying the object. |