UBTCompositeNode::FindChildToExecute

Find next child branch to execute

Windows
MacOS
Linux

Syntax

int32 FindChildToExecute
(
    FBehaviorTreeSearchData & SearchData,
    EBTNodeResult::Type & LastResult
) const

Remarks

Find next child branch to execute

References

Module

AIModule

Header

Runtime/AIModule/Classes/BehaviorTree/BTCompositeNode.h

Source

Runtime/AIModule/Private/BehaviorTree/BTCompositeNode.cpp

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