UAnimCustomInstance

This Instance only contains one AnimationAsset, and produce poses Used by Preview in AnimGraph, Playing single animation in Kismet2 and etc

Windows
MacOS
Linux

Inheritance Hierarchy

Syntax

class UAnimCustomInstance : public UAnimInstance

Remarks

This Instance only contains one AnimationAsset, and produce poses Used by Preview in AnimGraph, Playing single animation in Kismet2 and etc

Constructors

Name Description

Public function

UAnimCustomInstance

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Static

InstanceClas...

 

BindToSkeletalMeshComponent

(
    USkeletalMeshComponent* InSkel...
)

Called to bind a typed UAnimCustomInstance to an existing skeletal mesh component

Public function Static

void

 

UnbindFromSkeletalMeshComponent

(
    USkeletalMeshComponent* InSkel...
)

Called to unbind a UAnimCustomInstance to an existing skeletal mesh component

References

Module

AnimGraphRuntime

Header

Runtime/AnimGraphRuntime/Public/AnimCustomInstance.h

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