UAnimSequencerInstance

This Instance only contains one AnimationAsset, and produce poses Used by Preview in AnimGraph, Playing single animation in Kismet2 and etc

Windows
MacOS
Linux

Inheritance Hierarchy

Syntax

class UAnimSequencerInstance : public UAnimCustomInstance

Remarks

This Instance only contains one AnimationAsset, and produce poses Used by Preview in AnimGraph, Playing single animation in Kismet2 and etc

Constructors

Name Description

Public function

UAnimSequencerInstance

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function

void

 

ResetNodes()

Reset all nodes in this instance

Public function

void

 

UpdateAnimTrack

(
    UAnimSequenceBase* InAnimSeque...,
    int32 SequenceId,
    float InPosition,
    float Weight,
    bool bFireNotifies
)

Update an animation sequence player in this instance

Overridden from UAnimInstance

Name Description

Protected function Virtual

FAnimInstanc...

 

CreateAnimInstanceProxy()

Override point for derived classes to create their own proxy objects (allows custom allocation)

References

Module

AnimGraphRuntime

Header

Runtime/AnimGraphRuntime/Public/AnimSequencerInstance.h

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