UARBaseAsyncTaskBlueprintProxy

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Inheritance Hierarchy

References

Module

AugmentedReality

Header

/Engine/Source/Runtime/AugmentedReality/Public/ARBlueprintProxy.h

Include

#include "ARBlueprintProxy.h"

Syntax

class UARBaseAsyncTaskBlueprintProxy :
    public UBlueprintAsyncActionBase,
    public FTickableGameObject

Variables

Name Description

Protected variable

TSharedPtr< FAR...

 

AsyncTask

The async task to check during Tick()

Constructors

Name Description

Public function

UARBaseAsyncTaskBlueprintProxy

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Protected function Static

const TWeakP...

 

GetARSystem()

Public function Static

void

 

RegisterAsARSystem

(
    const TSharedRef< FARSupportInterfa...
)

Public function Virtual

void

 

ReportFailure()

Public function Virtual

void

 

ReportSuccess()

Overridden from FTickableObjectBase

Name Description

Public function Virtual Const

TStatId

 

GetStatId()

Return the stat id to use for this tickable

Public function Virtual Const

bool

 

IsTickable()

Virtual that can be overloaded by the inheriting class.

Public function Virtual

void

 

Tick

(
    float DeltaTime
)

Pure virtual that must be overloaded by the inheriting class.

Constants

Name

Description

RegisteredARSystem

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