FNarrowPhase

Generate contact manifolds for particle pairs.

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/NarrowPhase.h

Include

#include "Chaos/Collision/NarrowPhase.h"

Syntax

class FNarrowPhase

Remarks

Generate contact manifolds for particle pairs.

/see FAsyncCollisionReceiver , FSyncCollisionReceiver .

Constructors

Name Description

Public function

FNarrowPhase

(
    const FCollisionContext & InContext
)

Functions

Name Description

Public function

void

 

GenerateCollisions

(
    FCollisionConstraintsArray & NewCon...,
    FReal Dt,
    TGeometryParticleHandle < FReal , 3 >...,
    TGeometryParticleHandle < FReal , 3 >...,
    const FReal CullDistance,
    CollisionStats::FStatData & StatDat...
)

/param CullDistance The contact separation at which we ignore the constraint

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback