TParticleHandleBase

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Inheritance Hierarchy

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h

Include

#include "Chaos/ParticleHandle.h"

Syntax

template<typename T, int d>
class TParticleHandleBase

Variables

Constructors

Name Description

Public function

TParticleHandleBase()

Public function

TParticleHandleBase

(
    TSerializablePtr < TParticlesType > ...,
    int32 InParticleIdx
)

Public function

TParticleHandleBase

(
    TGeometryParticles < T, d >* In...,
    int32 InParticleIdx
)

Should only be used for transient handles - maybe we can protect this better?

Destructors

Name Description

Public function

~TParticleHandleBase()

NOTE: this is not virtual and only acceptable because we know the children have no extra data that requires destruction.

Functions

Name Description

Public function Const

EParticleTyp ...

 

GetParticleType()

Public function

void

 

Serialize

(
    FChaosArchive & Ar
)

Public function

void

 

SetSOALowLevel

(
    TGeometryParticles < T, d >* In...
)

This is needed for post serialization fixup of raw pointer. Should only be called by serialization code which is low level and knows the implementation details.

Typedefs

Name

Description

TType

Constants

Name

Description

D

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