TSet::Empty

Removes all elements from the set, potentially leaving space allocated for an expected number of elements about to be added.

Windows
MacOS
Linux

Syntax

void Empty
(
    int32 ExpectedNumElements
)

Remarks

Removes all elements from the set, potentially leaving space allocated for an expected number of elements about to be added.

Parameters

Parameter

Description

ExpectedNumElements

The number of elements about to be added to the set.

References

Module

Core

Header

Runtime/Core/Public/Containers/Set.h

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback