FRotationMatrix::MakeFromY

Builds a rotation matrix given only a YAxis.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/RotationMatrix.h

Include

#include "Math/RotationMatrix.h"

Source

/Engine/Source/Runtime/Core/Private/Math/UnrealMath.cpp

Syntax

static FMatrix MakeFromY
(
    FVector const & YAxis
)

Remarks

Builds a rotation matrix given only a YAxis. X and Z are unspecified but will be orthonormal. YAxis need not be normalized.

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback