FModuleObserver

A simple class that observes the currently active module list for a specific module to be (un)loaded

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Modules/ModuleObserver.h

Include

#include "Modules/ModuleObserver.h"

Syntax

class FModuleObserver

Remarks

A simple class that observes the currently active module list for a specific module to be (un)loaded

Constructors

Name Description

Public function

FModuleObserver

(
    FName InModuleName,
    FSimpleDelegate InOnModuleLoaded,
    FSimpleDelegate InOnModuleUnloaded
)

Constructor

Destructors

Name Description

Public function

~FModuleObserver()

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback