Core

Filters

Classes

Name

Description

Public struct

FCoreTexts

Public struct

FEngineTrackedActivityScope

Public class

FIsDuplicatingClassForReinstancing

Public class

FOptionalTaskTagScope

This class can be used to Tag an execution context but only in case it has not already been tagged It is usually used for the IsInRendering/GamethreadFunctions.

Public struct

FPixelFormatInfo

Information about a pixel format.

Public class

FPlayInEditorID

Public struct

FScopedBootTiming

Public struct

FScopedLoadingState

Public class

FTaskTagScope

This class can be used to Tag an execution context aka Thead or Job and allows us to later querry the state when we are in the callstack It is usually used for the IsInRendering/GamethreadFunctions.

Public struct

FUELibraryOverrideSettings

The settings used by the UE-as-a-library feature.

Functions

Name Description

Public function

bool

 

UE::PixelFormat::HasCapabilities

(
    EPixelFormat InFormat,
    EPixelFormatCapabilities InCapabili...
)

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