UProperty::EmitReferenceInfo

Emits tokens used by realtime garbage collection code to passed in ReferenceTokenStream.

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Override Hierarchy

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h

Include

#include "UObject/UnrealType.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/GarbageCollection.cpp

Syntax

virtual void EmitReferenceInfo
(
    UClass & OwnerClass,
    int32 BaseOffset,
    TArray< const UStructProperty * > & EncounteredStructProps
)

Remarks

Emits tokens used by realtime garbage collection code to passed in ReferenceTokenStream. The offset emitted is relative to the passed in BaseOffset which is used by e.g. arrays of structs.

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