UProperty::Identical

Determines whether the property values are identical.

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Override Hierarchy

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h

Include

#include "UObject/UnrealType.h"

Syntax

virtual bool Identical
(
    const void * A,
    const void * B,
    uint32 PortFlags
) const

Remarks

Determines whether the property values are identical.

Returns

true if the property values are identical

Parameters

Parameter

Description

A

property data to be compared, already offset

B

property data to be compared, already offset

PortFlags

allows caller more control over how the property values are compared

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