UProperty::InstanceSubobjects

Creates new copies of components

Windows
MacOS
Linux

Override Hierarchy

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h

Include

#include "UObject/UnrealType.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/UObject/Property.cpp

Syntax

virtual void InstanceSubobjects
(
    void * Data,
    void const * DefaultData,
    UObject * Owner,
    struct FObjectInstancingGraph * InstanceGraph
)

Remarks

Creates new copies of components

Parameters

Parameter

Description

Data

pointer to the address of the instanced object referenced by this UComponentProperty

DefaultData

pointer to the address of the default value of the instanced object referenced by this UComponentProperty

Owner

the object that contains this property's data

InstanceGraph

contains the mappings of instanced objects and components to their templates

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback