FMovementProperties

Movement capabilities, determining available movement options for Pawns and used by AI for reachability tests.

Windows
MacOS
Linux

Inheritance Hierarchy

FMovementProperties

FNavAgentProperties

FNavDataConfig

Syntax

struct FMovementProperties

Remarks

Movement capabilities, determining available movement options for Pawns and used by AI for reachability tests.

Variables

Name Description

Public variable

uint8: 1

 

bCanCrouch

If true, this Pawn is capable of crouching.

Public variable

uint8: 1

 

bCanFly

If true, this Pawn is capable of flying.

Public variable

uint8: 1

 

bCanJump

If true, this Pawn is capable of jumping.

Public variable

uint8: 1

 

bCanSwim

If true, this Pawn is capable of swimming or moving through fluid volumes.

Public variable

uint8: 1

 

bCanWalk

If true, this Pawn is capable of walking or moving on the ground.

Constructors

Name Description

Public function

FMovementProperties()

References

Module

Engine

Header

Runtime/Engine/Classes/AI/Navigation/NavigationTypes.h

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