FA2CSPose

Component space poses.

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Inheritance Hierarchy

FA2Pose

FA2CSPose

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h

Include

#include "Animation/AnimInstance.h"

Syntax

struct FA2CSPose : public FA2Pose

Remarks

Component space poses.

Constructors

Name Description

Public function

FA2CSPose()

Functions

Name Description

Public function

void

 

AllocateLocalPoses

(
    const FBoneContainer& InBoneContai...,
    const FA2Pose& LocalPose
)

Constructor - needs LocalPoses.

constructor - needs LocalPoses

Public function

void

 

AllocateLocalPoses

(
    const FBoneContainer& InBoneContai...,
    const FTransformArrayA2& LocalBone...
)

Constructor - needs LocalPoses.

Public function Const

void

 

ConvertToLocalPoses

(
    FA2Pose& LocalPoses
)

Convert to local poses

Public function

FTransform

 

GetComponentSpaceTransform

(
    int32 BoneIndex
)

Do not access Bones array directly; use this instead.

Public function

FTransform

 

GetLocalSpaceTransform

(
    int32 BoneIndex
)

Returns local transform for the bone index.

Public function Const

int32

 

GetParentBoneIndex

(
    const int32 BoneIndex
)

Get parent bone index for given bone index.

Public function Const

bool

 

IsValid()

Returns if this struct is valid.

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