Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Animation/AnimInstanceProxy.h |
Include |
#include "Animation/AnimInstanceProxy.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimInstanceProxy.cpp |
virtual void
AddReferencedObjects
(
UAnimInstance
* InAnimInstance,
FReferenceCollector
& Collector
)
Manually add object references to GC