Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Animation/AnimInstanceProxy.h |
Include |
#include "Animation/AnimInstanceProxy.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimInstanceProxy.cpp |
void
RegisterWatchedPose
(
const FCompactPose
& Pose,
int32
LinkID
)
Record pose for node of ID LinkID if it is currently being watched.